Although the novelty regarding Pokémon Go has somewhat subsided, the question remains relevant for many aspiring app developers and companies; just how much would an app like Pokémon Go cost? These days there are many who are developing similar projects and games, resulting in open-source prepackaged modules and elements ready for use in your own […]
DIGITAL PHOTOGRAPHY #101: HIGH DYNAMIC RANGE through TONE MAPPING
HIGH DYNAMIC RANGE with BRACKETING Part 1: High Dynamic Range Defined Part 2: High Dynamic Range Software Part 3: Single Image Tone Mapping Part 4: Data Distribution for Tone Mapping Part 5: High Dynamic Range Implementation Sub Section A: Bracketing Sub Section B: Combining Bracketed Images for HDR output Sub Section C: Cropping final version _________________________________________________________ If you are just joining us, the PRELUDE & SYLLABUS section is the logical starting […]
Scores of Vendors Making New Product Announcements at HR Technology® Conference & Expo
Chicago (October 1, 2012) – Human Resource Executive® magazine, the premier publication focused on strategic issues in HR, today revealed the 53 exhibitors that will be making new product announcements at the 15th Annual HR Technology® Conference & Exposition. Widely acclaimed as the must-attend HR event of the year, the HR Technology® Conference & […]
DIGITAL PHOTOGRAPHY #101: HISTOGRAMS Part 2 – Physics Can’t Be Beat
HISTOGRAMS Part 2: Physics can’t be beat, we’re just trying to compete. Entering the World of Computer Algorithms Section C: Histogram Digital Data Distribution Sub Section 1: Bits define Tonal Depth Sub Section 2: Divvying up the Data […]
DIGITAL PHOTOGRAPHY #101: HISTOGRAMS Part 1 – The World of Physics ends here.
. Part 1: The World of Physics ends here. Section A: Histogram Composition Section B: Decomposing Light Absorption for Exposure Sub I: 3rd Generation Digital Imaging Sub II: This is where The World of Physics ends. Part 2: HISTOGRAMS Part 2 – Physics Can’t Be Beat Section C: Histogram Digital […]
DIGITAL PHOTOGRAPHY #101: EXPOSURE – Manipulating the Physics of Light
Part 1: The Physics of Light Section A: Propagation of Waves Section B: Color Signature Frequencies Section C: Combining Energy Signatures for Exposure, Kelvin Temperature Scale Part 2: Dynamic Range, 18% Grey Card, EV (Exposure Value) Part 3: Synchronization, The Light Meter Part 4: Metering for Exposure Section A: Direct Light and Reflected […]